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Old Feb 09, 2008, 01:01 PM // 13:01   #1
Krytan Explorer
 
Join Date: Apr 2005
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Default Raiku's Class Concepts

[Druid]
Quote:
Deep in the Maguuma Jungle, a secret civilization still lives. The Druids, generally believed to be extinct, still live on today; However, they are still facing what may still wipe them off the face of the Tyria.
  • Role: Tank (DPS)
  • Class: Damager
  • Religion: Melandru
  • Armory: Light Armor - 70 armor (No Bonus hence to balance their Bestiality Attribute)
  • Weaponry: Fist
  • Features: Roars, Form, Nature Spells, and Claws

Attributes:
Bestiality (Currently rethinking) (Main) - For each point in Bestiality, Armor Rating is Increased by +2, and health by +3.
Roar - Roar attributes helps roaring skills.
Claw Mastery - Increase efficiency with Claws and Fist Weapons.
Nature Prayer - Nature spells

Skills:
(Beastiality) Aspect of the Bear - Form. The Druid takes the spirt of the bear within him or herself. He gains a maximum of +80..+120..+160 Hit Points and +8..+12..+16 armor.
(Roar) Intimidating Roar - Target Foe loses all Adrenaline and is Dazed for 1..3..5 Seconds.
(Claw Mastery) Bear's Maul - Target Foe is Knockdown and takes 25..55..80 damage.
(Nature Prayer) Entangled - Target Foe can not move for 3..5..7 Seconds.
---------------------------

Other Ideas:

[Pirate]
Attributes
:
Dual Wielding Mastery
Gun Mastery
Cheat
Plunder

[Bard]
Attributes
:

Rhythm (Main)
Chanting Mastery - (Shout/Chants)
Singing Mastery - (Sings)
Instrument Mastery - (Flute / Violin / Guitar)

[Dragoon][Blacksmith]....

Last edited by Raiku; Feb 12, 2008 at 08:45 AM // 08:45..
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Old Feb 09, 2008, 01:38 PM // 13:38   #2
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i like the druid idea......one problem though
religion: lyssa
are you on something? druids worship melandru
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Old Feb 09, 2008, 02:32 PM // 14:32   #3
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Quote:
Originally Posted by Raiku
Bestiality
change name, i thought it sounded funny so i looked up bestiality



it means sex with animals



/gag
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Old Feb 09, 2008, 05:33 PM // 17:33   #4
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Quote:
Originally Posted by Alex the Great
change name, i thought it sounded funny so i looked up bestiality



it means sex with animals



/gag
ME too...

http://dictionary.reference.com/search?r=2&q=Bestiality

though its the latter, which I did not catch. I will have to think of something for it.

Quote:
Originally Posted by Kyrein
i like the druid idea......one problem though
religion: lyssa
are you on something? druids worship melandru
=X oops, I just copy a format out of Magna Carta's thread. Whoops! And I am extremely tire from the lack of sleep.
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Old Feb 09, 2008, 10:39 PM // 22:39   #5
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I have put up so many comments on how to imrpove CC's and still no one has ever brought what I have said bout CCs^^.

For you'r, Druid try to change Bestiality it's uhm, it's too strong.
And add a good Foundation, like:
Primary. Attribute
Attribute for Tanking
Attb. for Weakening Foes(Easier Tanking)
Attb. for Retaliating

Primary Attbs. would bet he Attb while helps you skills.
And with all these 3 Attbs you can have a very good Tanker^^.

For Pirate, Try to make a De-Buffer class, AoE Ranged Attacker and Skill-Copier.
De-Buff to Weaken Foes, making even Wars to go squishy^^,
AoE, no more Spikes pls, Rangers already have those.
And focus on 1 Weapon Attb. and 1 Weapon only.
I suggest a Mixture of a Musket and a Canon^^.

Bard, the only way you could pull this off is by copying my Minstrel^^.
If you go for a Buffer, Paragon-Copy!

Dragoon, Try to check my Scholar's Puppet Skills^^.

Blacksmith, nearest you can go to is a Rit-Copy who just cast Weapon Spells.

And use what I have thought you in the Druid, on all your CCs.
Never use, a Attribute ehich supports another Attrbiute try to make indepenent attbs., like the Monks^^.

And add something new, In those skills you have listed down, I can already tell skills with same effect.
Making a CC is hard^^, cause it should be original(no copies of any class in GW).
Or changing the lore, Alot!

^^...
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Old Feb 10, 2008, 01:50 PM // 13:50   #6
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Quote:
Originally Posted by [M]agna_[C]arta
I have put up so many comments on how to imrpove CC's and still no one has ever brought what I have said bout CCs^^.

For you'r, Druid try to change Bestiality it's uhm, it's too strong.
And add a good Foundation, like:
Primary. Attribute
Attribute for Tanking
Attb. for Weakening Foes(Easier Tanking)
Attb. for Retaliating

Primary Attbs. would bet he Attb while helps you skills.
And with all these 3 Attbs you can have a very good Tanker^^.

For Pirate, Try to make a De-Buffer class, AoE Ranged Attacker and Skill-Copier.
De-Buff to Weaken Foes, making even Wars to go squishy^^,
AoE, no more Spikes pls, Rangers already have those.
And focus on 1 Weapon Attb. and 1 Weapon only.
I suggest a Mixture of a Musket and a Canon^^.

Bard, the only way you could pull this off is by copying my Minstrel^^.
If you go for a Buffer, Paragon-Copy!

Dragoon, Try to check my Scholar's Puppet Skills^^.

Blacksmith, nearest you can go to is a Rit-Copy who just cast Weapon Spells.

And use what I have thought you in the Druid, on all your CCs.
Never use, a Attribute ehich supports another Attrbiute try to make indepenent attbs., like the Monks^^.

And add something new, In those skills you have listed down, I can already tell skills with same effect.
Making a CC is hard^^, cause it should be original(no copies of any class in GW).
Or changing the lore, Alot!

^^...
because not everyone wants maybe just to copy from you or implement stuff from you in their CC's, what you personally think would be best for their CC's

ever thought about that ?

you posts come ever over, as if you would say ....look at these and that of my CC's to improve your CC...its the only way to improve your CC's ..GO LOOK AT MINE ..

*followed by a big list of text of your CC's or even direct posted url links*

Try to be a less dictative about, what people should change all in their CC's, until their CC's look like that, what you personally think they should look like in your imagination

Example:

Quote:
Originally Posted by Magna Carta
For Pirate, Try to make a De-Buffer class, AoE Ranged Attacker and Skill-Copier.
De-Buff to Weaken Foes, making even Wars to go squishy^^,
AoE, no more Spikes pls, Rangers already have those.
And focus on 1 Weapon Attb. and 1 Weapon only.
I suggest a Mixture of a Musket and a Canon^^.

Dragoon, Try to check my Scholar's Puppet Skills^^.

Blacksmith, nearest you can go to is a Rit-Copy who just cast Weapon Spells.
Maybe the one, who made the CC doesn't want to make a debuffer profession ??? maybe it should be more like a hybrid between a frotn fighter and a ranged class ??? who knows that, other than the one, who made the CC ?
So don''t dictate others, what a CC's funtionality should be oO That looks just childish

Also he hasn't yet even posted his CC's for Dragoon and Blacksmith and you say him direct, that he should look at your CC's >.> Come on, isn't this kinda rude imo ?

Thats the same, as if I would have come in now, like darkhell came into my Exorcist's thread and would say:

rename your professsion to either this or that. example
Rename your Pirate into "Thug" or "Criminal", because it might offend some people lol XD which would be then 2 names for this profession, which totally don't fit to the CC at all...

When you somehow disagree with me now, you may PM me.
--------------------------

However, back to topic:

Only some notes:

Armor of 75 doesn't exist...Light Armor is 70AL, also this Primary attribute is overpowered

+2 AL per Attribute ? sure yes, that woukd mean with R16 a + of 32 AL, thats nearly halving physical damage in GW's armor system of gameplay
I dunno, why you chose so, but imo are Druids no Tanks, Druids are a Mage Class, similar to Shamans and Alchemists, also the game doesn't need more tanks..

it already has Warriors, Paragons and Earth Eles-Combinations which do together the job of tankign well enough, no need of a 4th tank class, btw 4th way of tanking imo
Your Druid CC there looks to me personally way to much like a Charr only profession.

Roar oO ??? as if Humans, Sylvari or Asura could anyhow roar like beasts do.
And the name if the primary is just confusing rofl

not to mention, that it seems more like only a Norn Clone primary, your exampel skill is just Ursan Blessing with an other name -.-
--------

the Bard looks like a good base model, but the Bard is imo so or so one of the easiest CC's to write, because their attributes are most easiest to think off.

Only one should be imo change, because its senseless. That's Chanting Mastery, because it is useless beneath Singing Mastery, because of the simple reason, that Songs will have similar up to exact the same effects, like Chant, even when not better ones, because Songs will be maintained effects, which keep so long up, so long the bard sings.

The ultimate GW-Bard looks imo like this:

Rhythm (P)
Instrument Mastery (their weapons > Magical enchanted Innstruments, thei deal a new damage type - Sound Damage)
Singing Lessons (sounds better, then Singing Mastery)
History Tellings (bards were also in the medieval History Tellers, they traveld like nomads from town to town and told their histories and heared legends to childs)
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Old Feb 11, 2008, 09:11 AM // 09:11   #7
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BTW, I was suggesting, if you even know what is a suggestion ^^"!
*Smiling but Puching you in the Inside*

And I am helping people create something which isn't a copycat to the current classes.
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